using Verse;

namespace RimWorld;

public class GenStep_Ambush_Edge : GenStep_Ambush
{
	public override int SeedPart => 1412216193;

	protected override SignalAction_Ambush MakeAmbushSignalAction(CellRect rectToDefend, IntVec3 root, GenStepParams parms)
	{
		SignalAction_Ambush signalAction_Ambush = base.MakeAmbushSignalAction(rectToDefend, root, parms);
		signalAction_Ambush.spawnPawnsOnEdge = true;
		return signalAction_Ambush;
	}
}
